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Drawing from his extensive experience as a programmer and teacher, author Cay Horstmann helps readers gain an appreciation for the value of object-oriented design principles. He provides the context so that readers can apply these principles and techniques in their own designs. Throughout the book, carefully developed exercises and examples, and a strong emphasis on problem solving make object-oriented design principles accessible to anyone with limited programming experience.
Table of Contents
- Front Matter
- Chapter 1 A Crash Course in Java
- Chapter 2 The Object-Oriented Design Process
- Chapter 3 Guidelines for Class Design
- Chapter 4 Interface Types and Polymorphism
- Chapter 5 Patterns and GUI Programming
- Chapter 6 Inheritance and Abstract Classes
- Chapter 7 The Java Object Model
- Chapter 8 Frameworks
- Chapter 9 Multithreading
- Chapter 10 More Design Patterns
- Back Matter

